Translated by George Fyler Townsend
Or he his manage by th' well-doing steed.
"WHY SHOULD there always be this fear and slaughter between us?" said the Wolves to the Sheep. "Those evil-disposed Dogs have much to answer for. They always bark whenever we approach you and attack us before we have done any harm. If you would only dismiss them from your heels, there might soon be treaties of peace and reconciliation between us." The Sheep, poor silly creatures, were easily beguiled and dismissed the Dogs, whereupon the Wolves destroyed the unguarded flock at their own pleasure.Soul detective(No Ads)AN ASS besought a Horse to spare him a small portion of his feed. "Yes," said the Horse; "if any remains out of what I am now eating I will give it you for the sake of my own superior dignity, and if you will come when I reach my own stall in the evening, I will give you a little sack full of barley." The Ass replied, "Thank you. But I can't think that you, who refuse me a little matter now. will by and by confer on me a greater benefit."
Sometime diverted their poor balls are tied
A Dark Room is what you'd called a successful premium game on the App Store. It went on to be number one in some countries and its co-creator has already shared a massive number of data on sales numbers for a year straight starting in 2013.Yesterday, Amir Rajan detailed in a more straightforward manner the numbers and published a number of dos and don'ts on mobile gaming.First of all, A Dark Room went on to be critically and commercially successful with 2.26 million downloads in under two years. It stayed at the top premium app spot for 18 days straight in the US.Without Apple's cut that means that it made $697,270 or $191,810 net for Amir in two years.Its prequel, The Ensign, has been downloaded 132,780 times in a little more than a year and made $29,765 for Amir.Finally, Amir's latest and experimental game A Noble Circle was downloaded 23,118 times in seven months and netted $3,064 for Amir.So, what's the take away of all this?According to Amir, and something which I've read about before but I've never seen detailed like this, you have to lobby Apple to get a feature. Sending pitches after pitches until you finally nail a spot in the App Store's frontpage.Amir also reminds developers how content updates are critical to gain Apple's approval and advises to do an update at least every six weeks.
The Spendthrift and the Swallow
1. GOD MODE
2. DUMB ENEMY
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